ZaneSchenk


Software Engineer

About Me

Hi, I'm Zane! I'm a software engineer specializing in full-stack, api, and web development. I'm an Arizona State University alum holding B.S. Computer Science with Summa Cum Laude honors and am currently working towards my M.S. Computer Science. I have both professional and academic experience working with a variety of technologies and tools. I'm always looking for new opportunities to learn and grow as a developer, so feel free to reach out to me if you'd like to connect!

ZaneSchenk

Software Engineer

Contract - March 2025 - Present
FTE - June 2024 - January 2025
Intern - September 2023 - June 2024

Led the development of a cross-platform Electron app with real-time WebSocket communication, AWS deployment, and secret management. Built APIs for live content management, implemented SMPTE 2110-40 packet decoding, and integrated AI-powered captioning for broadcast workflows.

Lead Full-Stack Developer

Intern - DEXTERS Lab [ASU Research Group]
August 2023 - May 2024

Led E2E development of a full-stack web app for ASU's Dwarf & EXoplaneT Exploration Lab, optimizing a computational engine with Flask to reduce runtime by 80%. Designed an automated PostgreSQL schema generation and launched the DEXTERS Lab website, enhancing SEO for greater visibility.

Visit dexterslabasu.com  DEXTERS Lab Website Poster


Developers: Zane Schenk, Jagger Verdugo, Jason Roberts

zyBot

Personal Project
June 2022 - Present

Developed and deployed a feature-rich Discord bot with an interactive XP system, virtual pets, and over 30 commands. Integrated third-party APIs, implemented cybersecurity measures, created a secure Flask API with dynamic user management, database automation, and stat recalculations.

Visit zybot.xyz

Island Generator + Visualizer

Personal Project
July 2023

Created an island generator in Python using an optimized Directed Random Walk algorithms and NumPy for 2D terrain generation. Integrated PyGame for interactive visualization and customization of islands' features like size, elevation, and biomes.

Game of Life Generator

Personal Project
April 2023

Developed a customizable Game of Life Generator that supports presets, random generation, and photo-to-binary conversion using OpenCV, Numba, NumPy, and PyGame. Optimized the algorithm for performance and provided both CLI and GUI interfaces for user interaction. Wrote comprehensive documentation to guide users in customizing settings and interpreting outputs.

Visit YouTube Presentation